Showing posts with label Echo. Show all posts
Showing posts with label Echo. Show all posts

Wednesday, April 18, 2012

.1031 Commercial Sneak Peek: Rob Anselmi's Pureffects, Part 3

This week's sneak peek at the Pureffects ReFill continues with a trio of new Echo patches from the 200 available. Delay effects are some of my favorites, so all three of these patches put a smile on my face. I highly recommend you check them out for a taste of what's available in the Pureffects ReFill.


  • Pureffects - (General) Faux Feedback ( Echo )
  • Pureffects - (General) Instant Reverberations A ( Echo )
  • Pureffects - (Vox) Filling Out The Chorus ( Echo )


My conversation with Rob Anselmi, the mastermind behind the Pureffects ReFill, also continues. Today he addresses a question I had about finding inspiration when tackling Reason's newest devices and talks briefly about his addition to the Reason Factory Soundbank.

Read our continuing conversation below:

Q.  Were there any techniques or ideas that you found particular inspiring for this collection of effects?  Or, did you stumble across anything that clicked into place for you and helped shape the project?

A. I think the Kong Players were definitely a part of the process that "clicked" for me. Trying to figure out how to get as much control over as many parts of the effects as possible within the confines of 16 pads, and how to get as many different possible combinations of effects as possible within a 4-pad effect chain was something of a challenge. But in the end, I think it worked out quite well.

Another part of the process that hit home for me were the feedback possibilities of The Echo device. There were so many amazing possibilities available by routing other effect devices through the Feedback loop, that it was both inspiring and challenging to get cool new usable effects from them.

Finally, I think the Pulveriser was one of my favorite devices for so many things, from subtle warming or compressing effects to completely mangling your sound. The routing possibilities on the back allows for some really nice possibilities, especially Filter Frequency Modulation. And I use it on almost all my drum sounds in one way or another when I'm putting together tracks. Though, of course, as always happens after the project is completed, I thought of many other ideas that I wish I had put into Pureffects. But maybe one of these days I'll put all those ideas in an update.

Then there's the Alligator. I was particularly proud to see that the Propellerheads' chose one of my patch designs as the initial default effect when you load the device. That was completely unexpected. But I think it reaffirmed that I was on the right track with that device. I've been using it quite a bit to add some movement to a lot of the sounds in my songs these days, especially gating the Bass.

There is still plenty more to sample and learn about Pureffects, so come back tomorrow and get a tiny taste of the 108 Scream patches Rob included in his refill and hear which devices Rob thinks are being underutilized by Reason sound designers and users.